A brief glimpse of a confessional detour during a pictorial drift.
Animation
With the Watergate hearings as a backdrop, quotes from various newspapers and magazines--including the story of Robert Smithson's death in a plane crash--build a picture of the confusing and tragic events of July 1973. Sonnier uses appropriated footage and reproduced newspaper clippings to create a richly layered video that attempts to sort out the truth from the available information. Sonnier's instructions to the computer operator reference the making of the video, and thereby create a self-conscious, limiting frame.
The set of Bewitched is a spiritual battleground of overlapping zones — human, alien and cyborg — in Bobby Abate's latest ontological mystery film.
If second lives have grown into the landscape of social network space and avatars engage a full range of human emotions and experience, it follows that they would eventually encounter existential questions. A plot of land is purchased in the online network of SecondLife and a simple questions is asked: Where do discarded 3D objects go and can we build a dumpster to accommodate them? To find out eteam set aside a year to let this virtual land use problem unfold and what is captured in Prim Limit is the lived experience of avatars managing and recording this dumpster.
Nebula is a hallucinogenically immersive spectacle: a complex, long-form audio-visual composition, which pays playful homage to science fiction fantasies. Captured for video by means of stop-motion photography, objects made of glass, glitter and tulle, are nestled within a kaleidoscopic flow of computer-generated imagery. Drawing from Thomas Wilfred's Clavilux color organs as well as experimental abstract filmmakers such as Mary Ellen Bute, and James and John Whitney, Nebula also recalls liquid light shows and the marvelous sightings of the Hubble Space Telescope.
Nine micro-essays on animation and death--with many appearances including Goethe, Pink Floyd and Bambi--leads to a final encounter and introduction.
A 19th Century etching of a bedroom in the Palace of Versailles is animated and depicts the room in the midst of an earthquake. Every detail, from the moldings to the small figures in the hung paintings, trembles. Eventually all the elements — objects, furniture, decorative features — fall and pile-up on the floor. The once crowded walls are left empty, with only a few lines signifying the space. As the objects fall and break, their initial significance is questioned. The once strong, solid symbols of power and glorification fall and break to useless shreds on the floor.
In the spell of one of the most exquisite pop songs I know, with the most rudimentary of animation skills, I sought to produce a smooth and rapid transition from innocuous kindergarten silliness to faux-Lynchian horror. As with Gaijin, I exploited the then-novel Google image search heavily for this video.
The fourth collaboration between Jessie Mott and Steve Reinke continues its melancholic musings on desire and mourning, this time with more twerking. Hypnotic backgrounds and eccentric animals lend to its psychedelic children's cartoon vibe, and the signature Madonna and Stockhausen soundtrack enhances the desperation for paradise among those extra long tongues and snake-y bodies.
In this 2013 interview, experimental animator and School of the Art Institute of Chicago alumna Jodie Mack discusses the developments that have taken her from an interest in musical theater and playwriting to organizing microcinemas and DIY filmmaking.
Mack describes her interest in early cinema history and the relationship between its technologies and spectacle, particularly the manner in which video production incorporates planned obsolescence. Referring to the “scavenger nature” of her work, Mack discusses her interest in waste and her desire to use reclaimed materials in her work. Using fabric and paper to create shifting fields of color, Mack references corroded and glitched digital media in her work. Her use of quotidian materials reflects upon the role of abstract animation in everyday life, and serves to draw audience awareness to the spectacle of televisual technology.
– Kyle Riley